I've begun to model the body and wings now which is going quite well. I began by modelling the basic shape of one wing by extruding out polygons and shaping them into a rough wing shape. It soon became clear that I'd have to do the other one the same which would be time consuming. The tutor suggested I cut the model down the centreline and use the
Symmetry function to mirror the wing over to the other side to model more efficiently.

The
Symmetry function sits above the
Editable Poly in the
Modifier List so any changes I make to the polygons, they will be mirrored over to the other side.
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